---------- Forwarded message ---------- From: Constance Steinkuehler < constances at gmail.com > Date: Thu, Nov 1, 2012 at 6:43 AM Subject: Re:[gls] International Journal of Learning Technology - Special Issue on Game-Based Learning To: GLS community < gls at lists.wisc.edu >, purple at learninggamesnetwork.org On Thu, Nov 1, 2012 at 5:39 AM, Jean-Charles MARTY < jean-charles.marty at liris.cnrs.fr > wrote: > Dear all, > Could you please circulate this CFP to your networks and to the people > that should be interested. > Thank you, > Best wishes, > Jean-Charles >
> > *International Journal of Learning Technology *(IJLT) in collaboration with > Guest Editors, Jean-Charles Marty and Thibault Carron, invite > submissions for a Special Issue on «*Game-Based Learning*». > > This special issue of International Journal of Learning Technology is > dedicated to the exploration of all aspects of Game-Based Learning > Environments. Among all the new technologies changing ways of delivering > education, Game-Based Learning (GBL) seems to be one of the most > promising for enhancing learners’ motivation. Diverse areas of research > are linked with GBL: Technology issues for the development of GBL > environments, studies on new interfaces especially for mobility purpose, > collaborative aspects; but also the pedagogical aspects associated with > GBL. One of the most difficult subjects concerns evaluation in GBL > environments, in order to check whether and how GBL enhances learning. > Social and ethical aspects concerning Games and Society are also > connected to GBL. > > *Coverage*: > Possible topics include but are not limited to: > - Design and development of Game-Based Learning applications, tools and > environments, > - Design of adaptive Game-Based Learning Environments > - User Model (Player/Learner Model) in Game-Based Learning Environments > - Collaborative aspects in Game-Based Learning Environments > - Awareness in Game-Based Learning Environments > - Indicators and Traces > - Mobility in Game-Based Learning > - Assessment in Game-Based Learning > - Motivation and Immersion in Game-Based Learning Environments > - Scenarisation of Game-Based Learning Activities > - Role of Teachers in Game-Based Learning > - Case studies, experiments on Game-Based Learning Environments > - Deployment of Game-Based Learning activities at school > - Introducing game-Based Learning in «traditional» teaching activities > - Gamification > - Game-Based Learning Environments for disabled people > - Role of innovative user interfaces in Game-Based Learning > - Ethical Issues > > *Submission* > In order to ensure that the proposed paper is relevant to this issue, an > abstract must be send to > Jean-Charles.Marty at liris.cnrs. **fr < Jean-Charles.Marty at liris.cnrs.fr >, > before December, 15th, 2012. > Abstracts should be a minimum of 300 and no more than 500 words > including up to five keywords. > Submitted papers must be written in English. All submissions will > undergo a double blind peer review process and be reviewed by at least > three reviewers. > Please see the IJLT submission guidelines for further details: > http://www.inderscience.com/**jhome.php?jcode=ijlt<http://www.inderscience.com/jhome.php?jcode=ijlt > > > *Timeline*: > Submission of Title and Abstract: December 15th, 2012 > Notification of suitability of abstract: January 11th, 2013 > Full paper submission: March 29th, 2013 > First round of review modifications: May 24th, 2013 > Revisions of paper due: June 28th, 2013 > Final Notifications: August 30th, 2013 > Camera ready papers due: September 27th, 2013 > Publication of Special Issue: December, 2013 > > *Additional Information* > If you have any questions, please do not hesitate to contact us: > Jean-Charles.Marty at liris.cnrs. **fr < Jean-Charles.Marty at liris.cnrs.fr > and > Thibault.Carron at lip6.fr > > > -- Constance Steinkuehler Co-Director, Games+Learning+Society Center Wisconsin Institute for Discovery Associate Professor, Curriculum & Instruction University of Wisconsin-Madison -- Seann M. Dikkers, PhD Assistant Professor, Educational Studies Ohio University Check out the new book Mobile Media Learning< http://www.etc.cmu.edu/etcpress/content/mobile-media-learning-forthcoming-june-2012 > . Gaming Matter @ http://www.gamingmatter.com 21st Century Teaching Project < http://gamingmatter.com/GM/21CTP_Home.html > Comprehensive Assessment of Leadership for Learning (CALL)< http://www.callsurvey.org/ > GLS Research Group @ http://gameslearningsociety.org 388 McCracken Hall Dept. Educational Studies The Gladys W. and David H. Patton College of Education Ohio University Athens, OH 45701 -------------- next part -------------- An HTML attachment was scrubbed... URL: http://listserv.ohio.edu/pipermail/itech/attachments/20121101/90f57ae3/attachment.html
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