Giving a Technical Talk


This is very closely based on a presentation that I saw as part of the Oak Ridge Science Semester in the Fall of 1989.


Entropy Home Page MIS 202 Home Page


In the beginning there was

TERROR

  • Too much or too little
  • Too complex or too simplistic
  • Too long or too short
  • And a multitude of "what ifs."


One approach is to start at the beginning

  • Getting started is the hardest part
  • Start and Beginning are synonyms
  • Technically it makes sense

BUT...


Planning a talk is different from giving one

Nobody is watching ...

You can be:

  • Silly
  • Illogical
  • Begrimed

You can also:

  • Scratch
  • Eat or drink
  • Procrastinate
  • Curse

And nobody but you will know.


Perhaps a better approach is to start at the end

  • Your destination is crystal clear
  • The path is easier to discern
  • Extraneous side trips fall away
  • You get where you are going
    • Faster
    • More efficiently
  • Your audience will bless you


Presentation Commandment 1

"Before thou starteth, knoweth whither thou goeth!"



Plot the course from where they are,
to where you want them to be

  • Is there a necessary sequence?
  • Define the key points
  • Support with evidence
  • Avoid unnecessary asides


Presentation Commandment 2

Sticketh to the straight and narrow!



You only want to inform, not produce experts

  • Data: trends not details
  • Vocabulary: English, not jargon
  • Content: brochure not encyclopedia


Presentation Commandment 3

Thou shalt not overwhelm an audience with detail!



There is an optimum pace at which people absorb data

  • 6 or 7 facts per minute
  • Giving more results in lousy digestion
  • You defeat your purpose by force feeding

(They forget, hence they miss the destination.)


Presentation Commandment 4

Be not a purveyor of gluttony!



Tell them where you're going each step of the way

  • Your conclusion vs. theirs
  • Excursion and Fantasy avoided
  • Saves repetition and time

Punch lines are for comics - not communicators.


Presentation Commandment 5

Thou shalt not bear false witness to the point!



Two of the senses are readily available to the speaker

  • Some are lookers
  • Some are listeners
  • Most can do both (under certain circumstances)
  • Cash in on the "stereo" opportunity

Touch, taste, and smell are rarely appropriate vehicles for a technical talk - unless your material stinks!


Presentation Commandment 6

Have faith in the serendipity of two-channel reception!



The audience must be able to see and to hear your material for it to work


Presentation Commandment 7

Honor thou the eyeglass and hearing aid set!



Failure to adhere to your time limit sends a variety of signals

  • You're rude
  • You're an egotist
  • You lack compassion
  • You can't tell time


Presentation Commandment 8

Violate not the clock!



Reading or memorizing your text is an invitation to disaster

  • It sounds stilted, hence insincere
  • You are shackled to your script or notes
  • Murphy's Law decrees that
    • You will lose your place
    • You will forget the next line
    • You will come unglued

    And then what?


Presentation Commandment 9

Thou shalt not read or memorize!



When you know:

  • Where you are going,
  • The shortest direct route,
  • The appropriate speed,
  • How to maximize retention,
  • That your material can be seen and heard,
  • You will meet or beat your schedule,
  • You will need no notes,

only then should you move to the tenth commandment.


Presentation Commandment 10

Goeth!


Entropy Home Page MIS 202 Home Page

Dick Piccard revised this file ( https://people.ohio.edu/piccard/talk.html ) on December 15, 2003.

Please E-mail any comments or suggestions to piccard@ohio.edu .


View Site in Mobile | Classic
Share by: